Past work
A collection of design projects from school
2020
Game Design Capstone: In Plain Sight
At UT Austin, I completed an interdisciplinary specialization in Digital Arts & Media through the Bridging Disciplines Program. For my senior capstone, I developed a point-and-click exploration game with Blender and Unity.
Game Design Capstone: In Plain Sight
At UT Austin, I completed an interdisciplinary specialization in Digital Arts & Media through the Bridging Disciplines Program. For my senior capstone, I developed a point-and-click exploration game with Blender and Unity.
2019
Disney Imaginations: Unearth
Disney Imaginations is a themed entertainment design competition created and sponsored by Walt Disney Imagineering. Following the 2018-2019 theme of natural and ancient wonders of the world, our team designed Unearth, an underground civilization located in the Grand Canyon inspired by Hopi legend. I created the illustrations and graphics for this project, and our submission was selected as one of top 6 entries from over 260 submissions nationwide.
Disney Imaginations: Unearth
Disney Imaginations is a themed entertainment design competition created and sponsored by Walt Disney Imagineering. Following the 2018-2019 theme of natural and ancient wonders of the world, our team designed Unearth, an underground civilization located in the Grand Canyon inspired by Hopi legend. I created the illustrations and graphics for this project, and our submission was selected as one of top 6 entries from over 260 submissions nationwide.
2018
Argo Case Study: Mandarin
I took a 5-week Intro to Design Thinking course at UT Austin in collaboration with global design firm argodesign. Our team was tasked with creating a gardening product based on the asks of a real argo client. We took our own spin on the water barrel, which we named Mandarin, and created a physical prototype and pitch deck that we presented to our classmates.
Argo Case Study: Mandarin
I took a 5-week Intro to Design Thinking course at UT Austin in collaboration with global design firm argodesign. Our team was tasked with creating a gardening product based on the asks of a real argo client. We took our own spin on the water barrel, which we named Mandarin, and created a physical prototype and pitch deck that we presented to our classmates.